
- Skyrim creation kit crashes on startup mod#
- Skyrim creation kit crashes on startup Patch#
- Skyrim creation kit crashes on startup mods#
And that's basically Requiem in a nutshell. All that effort, all those deaths for a quest objective I can't even fulfill at the level I'm at. An adept-level chest that I couldn't unlock even if I tried. So I proceed to the map marker designating the location of the statue.and it's in a chest. When I kill the Briarheart at the top of the tower I feel a massive sense of accomplishment - never thought Skyrim would make me feel like Dark Souls but there you go. So anyway, I spend about 2 hours clearing out this whole area - I die about 30+ times. All I can do is creep along behind rocks and take potshots once I've found a position where the enemy can't reliably aim for me. Stealth is so nerfed that it doesn't help. It's in Red Eagle Redoubt, of all places - several distinct areas of the Reach filled to the brim with Forsworn archers who will one shot me from a mile away and make the Anor Londo archers look like amateurs. I take on the quest to retrieve the Dibella statue belonging to the shopkeep at Arnleif and Sons with my Khajiit archer. Not so sure about werewolves.įunny story. I've played vanilla Skyrim long enough i don't want to do that anymore.Īt least modifying vampires to suit my tastes is easy enough.
Skyrim creation kit crashes on startup mods#
Or need any other mods or SKSE or SkyUI or anything else.Īnd it has to do all of these, combining a stealth overhaul, magic overhaul and combat overhaul is likely to cause issues.īut i can't find what i look for, so it looks like i'll have to make my own. Most certainly i don't need vanity stuff (animations, hairpacks, etc.).Īll i need is an overhaul (on top of unofficial patches) that balances (read: makes them more fun and useful, actual balance be damned) perks and skills, and gameplay to some extent (faster combat, harder sneaking, better magic). I don't need new places, i still haven't explored all of vanilla Skyrim, nor Dawnguard nor Dragonborn. I don't need better followers (i can't stand them). I don't need better horses (i don't use them).
Skyrim creation kit crashes on startup mod#
I don't need more monsters (though AI enhancing mod is welcome). I don't need more armors, items, or spells (though they should be a tad better, scale with skill or some such). eh, most are not holistic, they stick to one area only/most, and combining many doesn't lead to good results, ever, not in my experience. Which is too bad, SkyRE has even more stuff i don't like. Overall, has more things that bother me than what i like. OTOH, it makes nearly all perks more useful, combat more brutal and faster, makes armors different, makes magic somewhat better (despite its unfinished state), a lot of useful and/or fun additions, general balancing. Hiding information in the name of "immersion", general lack of information (e.g racial abilities and stats aren't listed anywhere, have to check each one with "showracemenu"), constant use of "." to finish sentences, unfinished magic (only Illusion has "empowered spells ATM), makes jack of all trades characters even more impossible than in vanilla, and a lot of other smaller annoyances.

Not that i actually need it, just a small annoyance.Īlso, Requiem itself. The zips weren't corrupted, unzipping with WinRAR went fine.īTW, the game crashes when clicking "Help" in menu, not sure whether this is caused by SkyUI or Requiem.

Skyrim creation kit crashes on startup Patch#
Or perhaps Requiem's patch wasn't extracted properly. I think the program didn't extract the BSA properly/at all, for Ulfric was missing his armor (invisible aside from head and hands).
